Wednesday, November 14, 2012

'Punch Quest' goes paid after free-to-play failure

punch quest



The developers behind Punch Quest, the excellent iOS endless runner/beat-em-up crossover, have abandoned its free-to-play business model — from now on, the game will cost $0.99 on the App Store. Rocketcat Games' latest title garnered more than 600,000 downloads in its first week since release, but failed to make much money from its in-app purchases. Many players evidently felt that the core game offered so much for free that there was little incentive to spend anything, and Rocketcat's Kepa Auwae told The Verge that the studio risked "leaving mobile game development completely."



"'Punch Quest' is way too generous to be a single currency free game."



While the team updated Punch Quest earlier this month in an attempt to promote and...



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