Showing posts with label developers. Show all posts
Showing posts with label developers. Show all posts

Friday, February 20, 2015

Apple Offers Legacy Apps for Old iPhones and iPads


last_compatible_app



9to5Mac


When it debuts tomorrow, iOS 7 - the next generation of Apple's mobile operating system - will support only the iPhone 4 and later, iPad 2 and later, iPad mini and the fifth-generation iPod touch. But it's not abandoning the older devices that can't run the new platform.



Apple this week updated its App Store to allow users running older versions of iOS to install legacy versions of apps that are compatible with them. Now, when you attempt to download an app that's no longer supported by your current firmware, instead of getting a "this requires iOS 7 prompt, the device offers to download the "last compatible version" of that app.



Great news for owners of older iPhones and iPads, which will now see the lifespan of those devices extended. Good news for developers, too; now they don't have to worry much about excluding older devices. And a savvy marketing move for Apple, which by rolling out this "last compatible version" feature is offering its customers the assurance that their devices can continue to run their favorite apps even after they've aged out of the latest iOS update.



Update: Okay. Maybe not as great news for developers as I'd thought.


Monday, December 15, 2014

Apple Charts Recovery From Dev Center Hack on New System Status Page


Apple's Developer Center outage continues with no end in sight, following a hack last week that forced the company to take it offline. In a message to developers Wednesday, Apple said it continues to work "around the clock" to bring its developer systems back online, and while it didn't say when it expects that to happen, the company has created a status page charting its progress and dev services availability.


Tuesday, September 9, 2014

Facebook Doled Out $67 Million in Stock for Parse


Parse


Here's a hint of how much regard Facebook has for its platform.



On May 10, Facebook handed out two and a half million shares of Class A stock to Parse, an outfit that provides tools and services to mobile developers. At the time, that amount of stock added up to about $67 million.



That's more than a quarter of Facebook's $221 million in M&A expenditures over the first half of 2013, according to a document filed with the SEC on Thursday. And the full deal could have been for even more, as that $67 million number doesn't denote any cash or retention payouts.



So what's Parse, and why did Facebook pay so much for the 21-employee startup? As I wrote when the acquisition was first announced, the benefit is fairly straightforward: Fold Parse's tools and services into Facebook's developer offerings so devs can better create apps that run smoothly across multiple platforms.



If small-time developer outfits don't have to spend energy maintaining all the back-end stuff and can farm that out to Parse, the thinking goes, then those developers will spend their time making higher-quality apps.



And Facebook certainly wants to get on developers' good sides, especially after a long and sketchy history of ticking off developers with an ever-changing stance on how third-party apps perform on the Facebook platform.



Facebook needs good content to flow through Facebook. And buying outfits like Parse for such a sizable sum shows just how badly Facebook wants developers to help provide that content.



Expect Facebook and Parse to reiterate that point over and over - especially at the first Parse developer conference in San Francisco this September.


Thursday, August 14, 2014

Apple seeds OS X Mavericks 10.9.5 second beta to developers




image OS X Mavericks




On July 30, Apple officially seeded the first beta of OS X Mavericks 10.9.5 to developers, and now the company has followed up with the second beta just a week later.








On August 7, Apple seeded the second beta of OS X Mavericks 10.9.5 to developers, giving them, as usual, early access to what will eventually be released to consumers as a final build at some point in the (near) future. Much like the first beta, the specific alterations that Apple is bringing to the table are unknown, but that doesn’t mean Apple isn’t asking developers to focus on certain elements.



Like with the first beta to devs, Apple is asking those who have early access to the software, which brings the build up to 13F12, to focus on Thunderbolt, graphics, USB, USB SmartCards and Safari. The update is available through Apple’s developer portal, or through the Update Software function on Macs currently running the development software.



There’s no telling when Apple will switch this over to the public release, but if the beta builds continue to launch at this frequency, Mac owners shouldn’t have too much longer to wait.



[via Apple Developer]






Tuesday, May 13, 2014

Developer creates proxy server for Siri, controls thermostat with his voice (video)





Now that Siri's protocol has been freshly dissected and laid bare for the world to behold, hackers have been busy finding ways to move Apple's personal assistant beyond the realm of the iPhone 4S. That task may be getting easier, however, now that a developer has created his very own third-party proxy server, designed specifically for Siri. The dev, known by his Twitter handle @plamoni, demonstrated his brainchild in a recent video clip, using a plug-in to control a WiFi thermostat with only voice commands. As @plamoni explains, the hack won't require users to jailbreak their iPhone 4S, but it won't let them port Siri over to earlier iPhones or iPod Touch models, either - not yet, at least. The idea, according to the developer, is to make it easier for other hackers to experiment with and build upon Siri's functionality. Head past the break to see the demo video for yourself, or if you're up for it, grab the source code and instructions on how to create your own server, at the source link below.



httpv://www.youtube.com/watch?v=AN6wy0keQqo


Tuesday, April 15, 2014

Y Combinator-Backed Lob Debuts A Cloud Printing & Shipping Service For Developers

loblogo



Want to build your own Postagram? You could with Lob, a new developer API for integrating printing and shipping services into applications that's officially opening its doors today. The company makes it possible for a business to implement a programmatic means of printing, packaging, and shipping items on demand, including things like business cards, photos, posters, letters, postcards, checks, stickers, and more. During its brief testing period, Lob saw sign-ups from customers like CrowdTilt, ZenPayroll, LendUp, and others.



Founded just a couple of months ago by University of Michigan grads Harry Zhang and Leore Avidar, Lob is participating in Y Combinator's summer 2013 program. Today, it already has hundreds of customers and is generating revenue, the founders say.





Prior to Lob, Zhang worked as a product manager at Microsoft, where he saw first-hand the need for such a service. "I was working on a campaign at Microsoft where we had to put together offers for all these different customers - all having to go to different destinations, all of which had to be customized," Zhang explains. "And when it got to the part where we had to have them printed and mailed, we realized there was no good way to actually automate that process." Instead, the company had interns sitting in a mailroom for a couple of weeks, stuffing envelopes.



Meanwhile, Avidar's background includes time spent first at Citigroup then at Amazon Web Services, where he learned more about how cloud platforms work. He says that basically, with Lob, they've taken the AWS model and applied it to a different type of industry.



The service arrives at a time when many of today's printers aren't as technically savvy as the startups and other businesses that need to use them. Their older systems use SOAP and XML, limiting access to what's possible. Meanwhile, the need for online printing grows - it accounted for 18 percent of all printing in 2011, and is expected to reach 30 percent next year, and 50 percent by 2017.



But unlike services provided by consumer-facing retailers like FedEx Office (formerly FedEx Kinko's), or Uprinting.com, for example, Lob is not meant to be a consumer-facing solution, but rather a tool for developers. Using the company's RESTful API, developers can send one-off print jobs as needed, or can request volume pricing when buying in bulk.





The founders see a few primary use cases for its service. One is fulfillment for businesses that don't want to hold inventory - like a company that sells posters, for instance. Because Lob supports variable data and customizations, another area being targeted is in industries like finance or real estate, where businesses may be required to send things like bills, invoices or statements through the physical mail. It could also be useful in HR, where companies are continually mailing out forms to employees, like new hire packets. And finally, Lob can be used to send out physical checks, like those handled by a payroll service.



Lob's API offers an address verification service (free for U.S. address and $0.15 for each international address), plus Smart Packaging, where it will pick the best packaging type automatically unless a developer specifies otherwise. And it routes jobs to the nearest printer in its network to save on shipping times and cost.



Avidar says that Lob's network of printers is one of its strong suits. The printers are not ordinary print shops, but ones which have been standardized by having custom integrations built into their systems and workflows. The are the HP Indigo's and the Heidelberg's of the world, he adds, not the Vistaprint's.



The Sunnyvale-based startup is only a couple of months old, and has been growing by 300 percent every week during its brief alpha and beta trials. Today, the founders are the only two full-time employees and they want to keep things small for now, and hold off on fundraising as they have paying customers. Interested users can sign up for Lob here or read through the developer documentation.



Thursday, February 20, 2014

Bootstrap 3 Goes Mobile-First, Now Reportedly Powers 1% Of The Web

bootstrap_3_logo



The team behind Bootstrap, the immensely popular grid-based, front-end framework for web development, launched the first release candidate of Bootstrap 3 includes over the weekend. Besides a tweaked look and a couple of new features (and also the removal of a few others), the most important change in this update is that Bootstrap, just like its close competitor Foundation, is now mobile first and responsive by default. The announcement coincided with new data from source-code search engine meanpath, which also this weekend announced that 1 percent of the 150 million websites in its index now use Bootstrap.



Bootstrap, which was developed at Twitter but has since been spun out into its own organization after its developers left the company, has clearly caught on with developers, who can easily set up a good-looking site without having to involve designers or worry about how the site will look on different browsers.



My guess is that the vast majority of those 1 percent of sites are run by startups. The problem with this, of course, is that if you spend enough time looking at startup landing pages (which most of us here at TechCrunch are contractually obliged to do), it often feels like they all look alike after a while because the majority of developers all built the same generic Bootstrap-powered site.



That said, version 3 introduces a new flat look for a few design elements that makes it stand apart from version 2 sites. In total, the development team made over 72,000 additions and deletions and changed 300 files between the last version of Bootstrap 2 and this first release candidate.



By going mobile first, Bootstrap now asks developers to first think about the mobile site and then think about how it expands to larger screens. Previously, the thought process was the other way round, with developers working from the 12-column desktop grid down to smartphone-sized screens. In the process, the team also changed some naming schemes and added features like retina image mixins and small grid systems for tablets and phones.



If you're currently using Bootstrap 2, switching to Bootstrap 3 should be relatively easy, but given how much of the code has changed means you can't just drop in the new files and hope everything will work.



Sunday, February 2, 2014

As App Store Optimization Heats Up, MobileDevHQ Goes Free, Launches API

mobiledevhq



A company helping mobile developers optimize their app store listings for better discoverability, MobileDevHQ, is this week making its basic set of tools free for app marketers while branching out further into the enterprise, with the debut of an API. The API will provide the service's high-end customers with programmatic access to Top Charts and Search Ranking data, which can then be pulled into internal dashboards or used for custom analysis.



MobileDevHQ, for background, first launched its ASO (App Store Optimization) toolset for developers in the beginning of 2013, after spinning out from earlier efforts which saw the service branded as AppStoreHQ, reflecting its then focus on its app store search and discovery platform. But the real business which emerged over the months that followed involved helping developers better understand the current ASO landscape - like what keywords to use, what competitors are doing in terms of keywords, app titles and descriptions, and other choices that impact rankings.



This is an increasingly important area of focus for app store marketers, as search position and rankings play a bigger role in getting an app found by an app store's end users. And no company, no matter how notable or buzzy, is immune from having to pay attention to this area. For example, when Jelly, the new app from Twitter co-founder Biz Stone, launched this month, it was so low ranked for the keyword "jelly" that it was virtually impossible to find via an app store search. (This has since improved, thanks to downloads, reviews and getting an App Store featured listing).



search_ranking_1-1480373d66499c231ad07063e65891dc


Today, MobileDevHQ CEO Ian Sefferman says his platform has seen over 30,000 sign-ups to date, and while the company won't disclose the number of enterprise customers, he would say that the number has increased by 100% over the last couple of months.



Going forward, MobileDevHQ is making both its "indie" plan a free plan, as well as the "Professional" plan, which was previously $125/month. (Indies are automatically upgraded to the Professional tier.) This allows app marketers to access the tools need to track multiple apps across regions on both iOS and Android, as well as access the Keyword Research tool, with the ability to view up to three months of historical data. Plus, MobileDevHQ has removed the earlier restrictions around how many keywords and number of competitors which can be tracked, making the service more useful overall.



Those who were already paying for the Professional plan are now getting bumped up one tier to "Publisher" for three months at the same price as before. When the trial wraps, they can then decide whether or not they want to continue paying or drop back down to the free service.



Most importantly, the company is launching an API for app store marketers, which offers access to ASO reports, Top Charts, and search rankings. The REST-based API is included with all enterprise plans, and can return results in either JSON or XML.



mobiledevhq-computer


This was one of the most requested features by enterprise customers, says Sefferman. "They are often using a dozen or more different services and this allows them to bring back that data into a single dashboard to get a holistic view of their performance: Top Charts rank, Search Ranking, competitive intelligence, downloads, revenue, paid vs organic performance, and so on," he explains.



The company also claims that its average user increases downloads by 20% after using its toolset, which highlights the importance of proper ASO.



The decision to make most services free was touted as being due to the growing enterprise customer base, but MobileDevHQ is also operating in a very competitive space - the company is one of many services targeting app marketers today, where competitors also include Mobile Action, SearchMan, Appnique, App Promo, Appcodes, and many others.



More details on the product and sign up is here on the MobileDevHQ website.


Saturday, September 7, 2013

Samsung Starts Taking Sign-Ups for October Developer Conference


Samsung is opening up registration today for its first major conference aimed at getting North American developers to focus specifically on devices made by the Korean electronics giant.



samsung-s4-muscles




The event, which will take place Oct. 27-29 in San Francisco, focuses on Samsung-specific hardware and software in its suite of electronics from phones and tablets to smart TVs. The company said that more than 40 sessions will cover new ways that developers can connect to its devices, as well as build in support for Samsung tools such as its Knox security and ChatOn communications platforms.



One thing to watch for will be the degree to which Samsung encourages programmers to write specifically for its products as compared to developing products that are made to run on all Android devices. There have long been questions about whether Samsung, with a significant chunk of the market for Android phones and tablets, would ever try to break off from Google. Google and Samsung executives have praised the relationship between the two companies.



Samsung announced the timing of the event in July, but had yet to give any details on what would be covered. Even as it takes sign-ups, the company is still being tight-lipped about who will speak and just what new developer opportunities it plans to announce.



Tickets to the event cost $299, Samsung said, including access to keynotes, sessions and a developer event on the first night of the conference.


Thursday, February 28, 2013

BlackBerry 10 Boasts Some Key Apps, but Many Big Names Missing


The big day for BlackBerry has finally arrived. The world now knows what the company’s newest entrant in the smartphone race looks like.



BlackBerry 10 Apps




But what about apps?



For starters, a few key apps were already known, like Twitter, Facebook, LinkedIn and Foursquare. Several more were announced or shown onstage during the event: Skype, Amazon Kindle, WhatsApp, Angry Birds, Where’s My Water?, Where’s My Perry?, Box, MLB.com, Rdio, Songza, The New York Times, The Wall Street Journal and Bloomberg, to name a few.



RIM — pardon me, BlackBerry — also showed how video chatting and screen sharing are now integrated into the popular BlackBerry Messenger application, as well as built-in photo-editing and music-video-making apps.



But right now it’s still unclear when apps like Instagram, Spotify and Pandora, or streaming video apps like Netflix, Hulu and YouTube, will make their way onto BlackBerry 10. And notably absent was Google Maps.



Update: A spokesman for BlackBerry says the company is “in talks” with Instagram and Netflix, but could not confirm when those apps will make their way into the store. Also, there is not a dedicated YouTube app, as we suspected, but he was quick to point out that YouTube can be watched on a mobile browser.



BlackBerry CEO Thorsten Heins has been quoted as saying that the company’s app store, still called BlackBerry World, would have more than 70,000 apps at the time of this launch. BlackBerry’s Martyn Mallick reaffirmed during today’s event that this is the case.



Just a couple weeks ago, RIM hosted a “Portathon,” enticing developers to create submissions for 15,000 new apps in a single weekend, as AllThingsD’s John Paczkowski reported.



To hear BlackBerry talk about it, developers are excited to take advantage of some of the new features that BlackBerry 10 offers, like “BlackBerry Flow,” or real-time multitasking between apps.



But keep in mind the competition. Apple currently has 800,000 apps in its App Store, with 300,000 optimized for iPad. The total number of apps in Google’s app store, Google Play, isn’t totally clear, but, by some estimates, Google is nipping at Apple’s heels.



Let’s not even get into apps for the Microsoft Windows Phone operating system. Okay, to be fair, let’s talk about it: Microsoft said in a recent blog post that it had “more than doubled” its Windows Phone app library with the addition of 75,000 new apps in 2012. Which means even Windows Phone boasts more apps than BlackBerry 10.



Of course, some will argue that it really doesn’t matter how many apps are available — it’s whether the important ones are there. Many smartphone owners download a bunch of apps, only to have them sit there taking up space on their phones.



Are BlackBerry’s apps enough to sway current iPhone and Android users?



The BlackBerry 10 event is still taking place. Click here for our live coverage.



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Tuesday, December 11, 2012

FTC: Apple and Google not doing enough to protect privacy in kids apps


“The U.S. Federal Trade Commission published a report on Monday saying that app stores like those operated by Apple and Google need to take responsibility for enhanced transparency, as there is little to no information available to parents regarding the collection and transmission of data from apps targeted at children,” Mikey Campbell reports for AppleInsider.



“According to the study, kids’ apps included interactive features or shared gathered information with third parties, but failed to disclose the practices to parents in the app descriptions seen on Apple’s App Store or Google’s Android Market,” Campbell reports. “As noted by The Wall Street Journal, almost 60 percent of 400 randomly selected apps transmitted sensitive device information to developers or third parties like advertising networks and analytics firms.”



Campbell reports, “Only 20 percent of the apps studied disclosed information about possible data collection practices, 11 percent of which actually transmitted information while 9 percent did not. Data sent from the various mobile devices included geolocation information, phone numbers and device IDs.”



Read more in the full article here.