Thursday, October 11, 2012

More blood on Apple iPad’s touchscreen: HTC exits U.S. tablet market


“HTC has discontinued sales of tablets in the United States,” Mike Dano reports for FierceWireless. “However, a company executive said the Taiwanese handset maker could re-enter the space if it builds a tablet that could ‘make a splash.’”



“During the past two years HTC has sold three tablets in the United States: the Flyer; the WiMAX-capable Evo View 4G for Sprint Nextel; and the 10-inch, LTE-capable Jetstream through AT&T Mobility,” Dano reports. “‘It was a great learning experience for us, and they definitely met expectations,’ Gordon said of the tablets.”



MacDailyNews Take: Yeah, they learned how to liquidate inventory and, boy, were those some low expectations!



Dano reports, “He acknowledged that Apple’s iPad continues to dominate the tablet market and he said that HTC would only consider returning to the tablet space if it developed a product that could make inroads against the iPad and other tablets... HTC isn’t the only company to pull back from tablets. For example, Hewlett-Packard discontinued sales of its TouchPad tablet and LG Electronics decided this summer to put its tablet development on hold to concentrate on smartphones.”



Read more in the full article here.



Related articles:
More blood on Apple iPad's touchscreen: LG quits tablet market – June 20, 2012
More blood on Apple iPad's touchscreen: Beleaguered RIM axes 16GB PlayBook – June 8, 2012
More blood on Apple iPad's touchscreen: Fusion Garage disappears – December 19, 2011
More blood on Apple iPad's touchscreen: Dell kills Streak 7, backs out of Android tablets in US – December 5, 2011
More blood on Apple iPad's touchscreen: Sharp pulls plug on main 'Galapagos' tablets – September 15, 2011
More blood on Apple iPad's touchscreen: Dell's Streak 5 tablet is dead – August 12, 2011
More blood on Apple iPad's touchscreen: Plastic Logic abandons e-reader – August 11, 2010
Apple's iPad has blood on its touchscreen: eReader-maker iRex files for bankruptcy – June 11, 2010
Poof! RIM's vaporous Android-powered tablet evaporates – May 05, 2010
Poof! Microsoft's vaporous 'Courier' slate PC evaporates – April 29, 2010
Poof! HP's vaporous slate PC evaporates – April 28, 2010
Apple launches iPad; revolutionary device starts at $499 – January 27, 2010


40% of American Teens Have What?





  According to a survey of 7,700 U.S. teens by Piper Jaffray & Co., 40 percent of American teens now own an iPhone. You can read the full L.A. Times article here; it points out that, while you may be scratching your head over how all those middle- and high-schoolers got the money for such sweet, sophisticated devices, many of them may have gotten older models at discount prices. 



  Either way, that's a huge number. And only a year and a half ago, in the spring of 2011, just 17 percent of U.S. teens owned an iPhone. I'm curious to see how the number will keep growing. What's your take? Does your teen have one?


iPhone Dash Mount Test!! (Laziest Vlog Series Ever 7-31-10)





I try out a new iPhone dash mount! But I think I need the bendy one, not the straight one. Doh! Plus, I speak of warhammer figurines being a nerd and some other stuff.

Tuesday, October 9, 2012

May The Angry Birds Be With You. [VIDEO]





This past weekend Rovio teased us with a glimpse of something that looked to be a Star Wars related Angry Bird. Today they announced Angry Birds Star Wars, a brand new addition to the game franchise featuring the birds as characters from the beloved masterpiece that is Star Wars. The pigs who recently got their own game, Bad Piggies, will be cast as Storm Troopers and Darth Vader. Angry Birds Star Wars arrives November 8 on most platforms including iOS and Android devices as well as PCs and Macs.



Rovio, which has partnered with LucasFilm on the game, will and make use of the epic Star Wars soundtrack as well as set the game in various locations from the sci-fi saga like Tatooine, Hoth and the Death Star.



"This is the best Angry Birds game we've ever done," Peter Vesterbacka, CMO of Rovio Entertainment, said in a statement. "It's the best parts of Angry Birds with all new cutting-edge gameplay set in a galaxy far, far away. As a big Star Wars fan myself, I'm really excited about this new universe. The Force is definitely strong with this one."



This will play out in one of two ways, Angry Birds Star Wars will either be awesome and bring together two beloved geeky phenomenas or it will be so gimmicky that it will only further tarnish the Star Wars brand. As a lifelong Star Wars fan I will be powerless against it even though my Angry Birds addiction has been in a steady state of decline. I’m also for promoting and exposing younger geeks to the Star Wars universe by any means possible.



Hit the break for the teasing teaser!



With Angry Birds Star Wars there will also be a plethora of merchandise arriving as well. Starting in October the combined forces of the two franchises will see the release of such swag as plushies and Halloween costumes.



Stay tuned to DHTG for more about Angry Birds Star Wars and by all means we’d love to hear your opinions on this unlikely geeky merger.






Foxconn denies plant strike report; Apple shares down with many U.S. stocks


“U.S. stocks declined on Monday after the World Bank cut growth forecasts for East Asia, highlighting concerns about the global economic climate and corporate profits on the cusp of the quarterly earnings season,” Chuck Mikolajczak reports for Reuters. “The World Bank reduced its growth forecasts for the East Asia and Pacific region and said there was a risk the slowdown in China could worsen and last longer than many analysts have forecast.”



Mikolajczak reports, “According to Thomson Reuters data through Friday, 91 companies in the Standard & Poor’s 500 have issued negative outlooks versus 21 positive preannouncements, for a ratio of 4.3, the weakest showing since the third quarter of 2001.”



“Apple Inc shares shed 1 percent to $646.19 and was the biggest drag on both the S&P 500 and Nasdaq 100 indexes after China Labor Watch, a rights advocate group, said that a Foxconn plant in China that makes Apple’s iPhone was crippled by a strike,” Mikolajczak reports. “Foxconn, a Taiwanese company, denied the report.”



Read more in the full article here.


Barriers to entry


Barriers to entry




App.net (ADN), an alternative to Twitter that seeks to better balance the needs of the platform owners with developers and users, saw substantial growth in the last couple of weeks. This is partly due to the arrival of popular clients -- for end users the interface is the app, after all, and familiarity is a huge feature. In addition to attracting attention, these clients reduced the learning curve and the stress level often associated with platform change. APN also lowered the cost of their service. Initially APN cost $50 a year for a non-developer account, which was a substantial barrier to entry for anyone but the geekiest of geek users (#227, at your service). While $50 is less than some people spend on fancy caffeinated beverages each month, it still feels like a big up-front expense for something that may or may not provide a significant return. APN dropped the yearly price to $36, but what's more, they introduced a new $5 monthly option. $5 a month is actually $60 a year, which is more expensive than it was previously, but far more people will be willing to give APN a chance at $5 than $50, as any substantial period of time beyond a few days blurs towards the amorphous. It's a lower up-front cost, and hence, lower up-front risk.



It's objection handling at the product level, and it's smart business. It's something Apple has been doing going on a decade, and something they're doing especially well with iOS devices right now.



With the iPhone 3G in 2008, Apple dropped the price of the iPhone to $199 on contract. Sure, when you included the typical U.S. 2-year contract, the actual price difference wasn't extreme, but the up-front cost is what mattered. That's why, when the iPhone 3GS was introduced, Apple kept the iPhone 3G around and dropped it to $99, and it's why when the iPhone 4S was introduced, Apple kept the iPhone 3GS around and eventually dropped it to $0 on contract. At "free", the barrier of entry was essentially nothing, and the potential for up-selling to a non-free alternative was tremendous.



iPhone 5 vs. iPhone 4S vs. iPhone 3GS vs. iPhone design evolution gallery




Barriers of entry aren't always cost-based either. Windows Phone faces entirely different barriers to entry. First, carriers have to sell iPhone because it's what people want to buy. Carriers want to sell Android because it's what they can do anything they want with. Windows Phone lacks both consumer demand and carrier friendliness. It also has terrible branding. Microsoft's obsession with the "Windows-everywhere" concept has prevented them from presenting their next-generation mobile offerings with anything but old generation trappings. Microsoft is attempting to change the former, the demand, by marketing themselves as a middle ground to consumers, a better experience than Android that doesn't come from Apple. They're also making exclusivity deals with carriers, and offering themselves as a way to hedge against the dominance of either Apple or Google. When it comes to the latter, the branding, they remain oblivious, so partners like Nokia are trying to promote their own brands, like Lumia, above Windows Phone (which likely doesn't make Microsoft happy). Unfortunately, neither Microsoft nor their partners have been able to lower either barrier enough to gain momentum and establish themselves as a serious player in the space. At least not yet.






Microsoft faced somewhat similar barriers to entry when they tried, for a decade, to popularize the idea of Tablet PCs. They didn't face competition from better positioned rivals, but they faced the same obsession with Windows everywhere that created a horrible user experience, and they lacked any clear consumer story or go-to-market strategy, crippling them from the start.



When Apple introduced the iPad, they removed the PC software barrier by using mobile software, namely iOS, and they made an attempt to position it for consumers between the smartphone and the laptop, targeting very specific use cases. That led to Apple achieving huge success and establishing a profitable market. However, the iPad still presented two significant barriers of entry all its own. Firstly, at 9.7-inches it's just too big and two heavy for some users, and second, starting at $500 is still too expensive for others.



Amazon tried to take advantage of this apparent opening with the Kindle Fire, which they initially made smaller at 7-inch and sold cheaply, at $200, hoping content would generate revenue lost to lower (read: almost no) hardware margins. Amazon has since followed the original Kindle Fire up with two new, HD versions, one at the same 7-inch size and the other at a larger, almost 9-inch size. Both are still cheap, and both are still meant to be subsidized by content sales. But by removing one barrier, Amazon has created another. Their business model won't allow them to sell the Kindle Fire in markets that don't also support content sales. While Apple's iTunes has a large international footprint, Amazon's store absolutely does not. In addition, Apple's hardware-centric model allows them to seed markets with product where no iTunes Store yet exists. Amazon literally can't afford to do that, severely limiting their addressable market and hamstringing them from the get go.






Google tried something similar with the Nexus 7, although seemingly without the desire to recoup the costs of cheap hardware with content sales. That allowed them to sell into countries Amazon couldn't. However, Google's lack of international content offerings still hurt them in terms of the overall value proposition of their platform. Likewise, their lack of real tablet-class software, and the continued uneven usability of the Android operating system hurt them in terms of the overall experience of their platform. Even people who want an Apple alternative aren't always willing to put up with those two compromises in order to have it.






Apple faces a much easier path to lowering the barriers to entry for the iPad. They just have to make it smaller and lighter, and sell it for less. They've demonstrated time and again that they have both the design and engineering skills to accomplish this, and they've shown with the iPod mini (vs. the original iPod) and the iPad itself (vs. the Mac) that they're willing to cannibalize their own higher end sales if it means they push mass-market adoption of their platforms and prevent competitors from beating them too it.



A smaller, lighter, cheaper iPad mini, sold in almost 100 countries, backed by the content of the iTunes Store, and enveloped by the user experience of iOS solves the barrier to entry problems of the 9.7-inch iPad in a way no competitor can currently match.






Just like the iPod touch removed the "I don't want a phone or contract" barriers, and succeeding generations of iOS have removed the "I need apps and multitasking" barriers, and the iPhone 5 removed the "I need a bigger screen and LTE phone" barriers, Apple has so far resisted the temptation to mistake their product for their business, and, in highly strategic ways, has kept chipping away at the barriers to entry for their products.



If there's a story to the last 5, if not 10 years of Apple, that's it -- removing barriers to entry by making products better and more accessible so they're ultimately more appealing to more people. And the next 5, if not 10, probably won't be much different.


Monday, October 8, 2012

Top iPad Apps to Teach Kids About Government and US History






While the iPad is never going to become a perfect substitute for irreplaceable teachers like U.S. History Teacher Mr. Murphy, who opened every year’s class with the same lecture — “Farmers are debtors, my dear children…” — it can make educating kids about exactly what government is and how it works more fun.





Parents and teachers can both set the stage for learning with Mc-Graw Hill’s American History Timeline. For just $0.99 students can have a wealth of information about US Government and History at their fingertips. The app also includes edu-games that reinforce what a child has learned.



Explore the foundations of the US with Early Jamestown, an interactive textbook that cover’s the New World’s first European settlement. Some developer needs to make an app that covers Native American history in North America. When looking for an iPad app on Native Americans as a compliment to Early Jamestown, I found only Native American Pictures and History, which is iPhone-only.



Share primary source materials with your children by exploring iPad-specific versions of the Declaration of Independence and the Constitution and Federalist Papers. These historic documents, which form the cornerstone of our democracy, are available for free on the iPad.



Introduce kids to Presidential history with American Presidents for iPad. Not only is American Presidents graphic, with a pleasing modern feel, but it includes brief histories of important events in Presidential history, a timeline, and even covers the Supreme Court. Parents and teachers will find this app is a good value at just $3.99.



Want to learn more about current US Government? There are a number of iPad apps that cover the United States Congress. Most users will find the free MyCongress for iPad by ObjectiveApps will fill most educational needs. For more thorough information consider Congress+ and its even pricier cousin CongressPro by Cohen Reasearch Group, which retail for $4.99 and $29.99 respectively.



Think 30 bucks is too much to spend on an app about congress? Then don’t buy it. It is, as they say, a free country. One of the great things kids will learn as they study US Government is that even when it comes to making mundane decisions like buying an iPad app, as we have the freedom to choose which options are best for us.



Photo of Continental Congressman Edward Biddle with his iPad courtesy of Flickr user Mike Licht.