Showing posts with label Macintosh. Show all posts
Showing posts with label Macintosh. Show all posts

Friday, August 9, 2013

Another World 20th Anniversary Edition Is Out Of This World





Another World or Out Of This World as it is sometimes referred to is currently available on Steam in a 20th anniversary edition. The action/ platform game made its debut in 1991 and has since been ported to several different platforms. Recently Another World was selected as one of the few games chosen to be part of New York‘s Museum Of Modern Art.



Another World has been catapulted to “cult” status by critics and game lovers and is widely recognized as one of the most original and innovative games of its generation. Presented with high-definition graphics, and newly remastered sound, Another World is sure to capture the attention of new and old fans alike.



Another World 20th Anniversary Edition offers 3 difficulty modes; its original mode, an easy mode, and for skilled gamers, a mode that is more difficult than the game’s original hardcore mode. The 20th Anniversary edition also comes with the Development Journal and a making of video.



Grab a copy now on Steam for $9.99. Out Of This World The 20th Anniversary Edition is available on PC and Mac and was developed by Eric Chahi, DotEmu. Focus Home Entertainment is publishing the game.




Monday, December 10, 2012

Will Apple spark a U.S. manufacturing renaissance?


“Today the only American-made Mac is the kind you buy under Golden Arches and eat. America’s other well-known Mac, Apple’s Mac computer, is manufactured in China (like all other Apple products),” Gary P. Pisano writes for The Harvard Business Review. “That’s about to change. Apple announced last week that it will invest $100 million to make Macs (through third parties) in the U.S. This move makes strategic sense for Apple and is potentially important for the U.S. economy longer term.”



“It would be easy to dismiss Apple’s move as a pure publicity or political play. After all, Apple is often criticized for being the ultimate “designed in America, made in China” company - even though many other companies follow the same strategy,” Pisano writes. “But there are other good reasons for Apple to source some products from the U.S.”



Diversify Its Sourcing Footprint
Move Manufacturing Closer to R&D



Pisano writes, “Apple’s move is a spark that could help rebuild the electronics industrial commons.”



Read more in the full article here.


Tuesday, November 27, 2012

8 cranky complaints about the Mac from longtime Windows sufferer


Eight months ago, after 22 years of using a Windows PC as his primary work machine, Eric Knorr publicly declared he would switch to the Mac.



“Looking back over my eight months as a full-time Mac user, one thing stands out: OS X and Windows have borrowed so much from each other that the transition was anticlimactic. Sure, the Command key and menu bar took a while to feel natural, but I wasn’t a total Mac newbie, so it wasn’t hard,” Eric Knorr writes for InfoWorld. “Of course, I found lots of things to like, from the Dock to iCloud to Spotlight search to Time Machine to the lovely Cover Flow view in the Finder.”



Knorr writes, “As a public service to Windows emigrants like myself, I am obligated to list all these annoyances while they’re still fresh in my mind.”



8 cranky complaints about the Mac from longtime Windows sufferer:



Microsoft Office for the Mac: The worst problem with the Mac in business is Microsoft’s fault.



MacDailyNews Take: Okay, Microsoft’s fault, not Apple’s.



Switching windows within apps: Sounds trivial, but it kills me that I can’t flip through every open Outlook email message with Command-Tab (that switches me from app to app only). I discovered that Command-`(the Accent key under Esc) will switch among windows within apps — but it doesn’t always work.



MacDailyNews Take: Again, Microsoft’s fault, not Apple’s.



Obscure Multi-Touch trackpad gestures



MacDailyNews Take: Every gesture beyond pointing is obscure until you learn it. Not Apple’s fault.



No Apple docking stations:There are third-party MacBook docking stations, but my company won’t touch ‘em.



MacDailyNews Take: Your company’s fault, not Apple’s.



Cost of Apple peripherals



MacDailyNews Take: You get what you pay for.



Complicated keyboard shortcuts:Command-Shift-Control-3 to capture a screen to the clipboard? The Office shortcuts are worse…



MacDailyNews Take: Puleeze. And, again, Microsoft excretes Office, not Apple.



Who made the eject button a keyboard button? I’ve come to hate the sound of the optical drive ejecting a disc.



MacDailyNews Take: We’ve honestly never mistakenly hit that button... and optical drives are dead.



iTunes: This clunky, aggressive relic blew past its freshness date years ago. (Although a new version is supposedly due any minute now, so I may have to eat my words.)



Read more in the full article here.



MacDailyNews Take: That these are the eight “complaints” of a longtime Windows sufferer who’s finally upgraded to the Mac, should tell Windows-only sufferers all they need to know and remind all of us Mac users just how good we have it!



[Thanks to MacDailyNews Reader "CognativeDisonance" for the heads up.]


Tuesday, August 21, 2012

Dev pulls MplayerX from Mac App Store over sandboxing; Latest of many Mac developers to abandon Apple app distribution


“Popular video playback application MplayerX is no longer being updated on the Mac App Store,” Electronista reports. “Citing Apple’s sandboxing rules, the developer is claiming that the step is coming only after ‘arguing with Apple over three months’ trying to make the newest version of the application function under the new Apple guidelines.”



“MplayerX features affected by the sandboxing rules include the automatic loading of subtitles for videos and the ability to play the next episode of a TV show in a folder,” Electronista reports. “Many applications will never be able to be sold on the Mac App Store due to close integration with the kernel of the OS violating the sandboxing requirement, such as most of the Rogue Amoeba line of audio enhancements, with the exception of audio-capture tool Piezo.”



Electronista reports, “The MplayerX developer isn’t alone in abandoning the Mac App Store. Codebase version control app SourceTree’s developers announced that after March 1 that they would not be updating the application because of Apple’s addition of the sandboxing requirement... Apple has implemented a more extensive system-wide security feature in conjunction with sandboxing, called Gatekeeper in OS X 10.8 Mountain Lion. By default, Gatekeeper only allows applications downloaded from the Mac App Store, and apps that are digitally signed with an Apple Developer ID... At this time, and for the foreseeable future, despite no credible, persistent malware threat to OS X, all new applications and updates on the Mac App Store are expected to comply with the sandboxing requirement.



Read more in the full article here.



MacDailyNews Take: This is a problem because, over time, the number of Mac users who know to go outside the Mac App Store for apps will dwindle to the point of not being able to support developers whose apps offer to do things the Mac App Store does not allow. It’s a conundrum for which we see no easy fix.